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Following a user-centered design technique puts you more in touch with your users' true needs, which helps you develop solutions that really work for your intended audience. The approaches described in this course help development teams pool their diverse perspectives and collaborate to understand how to turn thoughts, feelings, frustrations, and desires of users into the design for a product. Join Chris Nodder as he provides a road map to his series, UX Design Techniques. Each technique in this series builds on the data and output from the previous techniques. The user data from observations is used to identify user pain points and create personas. The pain points and personas are used during the ideation phase to create multiple possible solutions. Scenarios and storyboards take these multiple possible solutions and narrow them down to a working set, from which you build a paper prototype that you can usability test with some more representative users. At any point, you can follow the trail all the way back to data you gathered from your initial observations.
Topics include:
* Understanding the benefits of user-centered design
* Following the data trail
* Getting your team on board
* Analyzing user data
* Creating personas
* Understanding ideation
* Working with scenarios and storyboards
* Creating paper prototypes
* Building products with user-centered design
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FILE LIST
Filename
Size
001 Welcome.mp4
16.5 MB
002 Understanding the benefits of user-centered design.mp4
9.8 MB
003 Following the data trail.mp4
1.5 MB
004 Getting your team on board.mp4
7 MB
005 Knowing the alternatives.mp4
8.5 MB
006 Analyzing user data.mp4
8.2 MB
007 Creating personas.mp4
6.5 MB
008 Understanding ideation.mp4
6.9 MB
009 Working with scenarios and storyboards.mp4
7.4 MB
010 Creating paper prototypes.mp4
10.4 MB
011 Implementation planning.mp4
6.8 MB
012 Building products with user-centered design.mp4