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TORRENT DETAILS
Tutsplus - Game Development With EaselJS
TORRENT SUMMARY
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In this course we'll be jumping right into the action and building out the basic functionality of two real game projects. Using the Canvas framework, EaselJS, we'll make a simple tile-based puzzle game and a scrolling space shooter. You should already have a fundamental understanding of the Canvas APIs, or you can check out Canvas Essentials, a starter course which will get you up to speed with what's going on under the hood.
Lessons: 16
Length: 2.2 hours
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FILE LIST
Filename
Size
Game Development With EaselJS - 1.1. Introduction.mp4
53.3 MB
Game Development With EaselJS - 2.1. Setting Up.mp4
79.4 MB
Game Development With EaselJS - 2.2. Getting to Know EaselJS.mp4
105.9 MB
Game Development With EaselJS - 2.3. Object Oriented Programming in Games.mp4
68.2 MB
Game Development With EaselJS - 3.1. Building the World.mp4
76.5 MB
Game Development With EaselJS - 3.2. Implementing the Game Logic.mp4
109.2 MB
Game Development With EaselJS - 4.1. Managing Keyboard Interactions.mp4
82.3 MB
Game Development With EaselJS - 4.2. Moving Our Hero.mp4
91.9 MB
Game Development With EaselJS - 4.3. Mouse Interaction.mp4
86.3 MB
Game Development With EaselJS - 4.4. The Game Camera.mp4
91.3 MB
Game Development With EaselJS - 4.5. Managing Collisions- Meteors.mp4
121.2 MB
Game Development With EaselJS - 4.6. Managing Collisions- Lasers.mp4
70.8 MB
Game Development With EaselJS - 5.1. Building Levels.mp4
105.8 MB
Game Development With EaselJS - 5.2. Graphics and Spritesheets.mp4
90.4 MB
Game Development With EaselJS - 6.1. Add a HUD (Heads Up Display).mp4
80 MB
Game Development With EaselJS - 6.2. Conclusion.mp4