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Game Name: 07 killed Product Name: 7 Days to Die Genre: First-person shooter (FPS) game Game production: The Fun Pimps Entertainment Game Issue: The Fun Pimps Entertainment Platform: PC Release date: December 13, 2013 Official Website:http://7daystodie.com/
Game description
The Fun Pimps Entertainment R & D, the new open-world zombie survival horror game "kill seven (7 Days to Die)" officially launched fundraising website Kickstarter fundraising.
The Fun Pimps Entertainment said, "seven kill" is a collection of first-person shooter models, survival horror, tower defense and RPG elements in one of the open-world game, they want to be able to raise $ 200,000 for game development. They said they have a very rich experience in game development, but the team is too small, making it impossible to complete this ambitious work in the moment, they hope to raising $ 200,000 to hire more art, animation and programming division, so that together to complete the game.
The game is set after World War III near future, when the Earth's surface has been reduced to rubble, and worse, no one knows in the end because of radiation, chemical and biological weapons or natural disasters, resulting in the emergence of a group of zombies on the ground. Players will play one of the survivors in the United States Arizona region, there are Earth's last Eden, players will fight to stay alive, while exploring the truth behind the incident.
Open-world game emphasizes exploration, construction or excavation cave around, the game has a dynamic story generation system, players must find a way to find food and water to sustain with basic survival, the game also has mining, manufacturing and other systems, and there hordes of zombies waiting for you comes to fighting terror.
Configuration Requirements
Minimum:
OS: WindowsXP (Service Pack 3) Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: Nvidia 8800 GTX | Radeon HD 4770 DirectX: Version 10 Hard Drive: 1 GB available space Additional Notes: Install size will gradually increase with future updates.
Recommended:
OS: Windows 7 or higher Processor: 3.0 Ghz Quad Core CPU or faster Memory: 6 GB RAM Graphics: Nvidia GTX 460 | Radeon HD 5850 Network: Broadband Internet connection
Installation Information
1 Unzip
2 run the game
Integrated 3DM crack running Install_32bit.bat or Install_64bit.bat switchable 32/64 version
Official Alpha 8.7 Release Notes
Added
Added several new measures to deter cheaters including turning on Valve Anti Cheat and have begun processing cheaters. Servers have the option to run VAC true or false.
Added a new standalone Dedicated server software accessible to anyone who has purchased the game. You can find it in your steam client under Library/Tools/7 Days to Die Dedicated Server. Note: Client run coop will always be supported but Client run Dedicated servers will only be supported for a few weeks.. Server providers should run, test and migrate over to the new standalone server as soon as possible.
Added integrated NGUI 3 to the game in preparation for vector fonts in the next release.
Added new southwest adobe wall blocks and wedges in white, peach and tan wall. They also include variants with interior walls and trims
Added: Loot group “seeds” so as we add more plantable crops to the game it’s easy to implement them into the loot system
Added upgradable trunk tips and trunks
Added Drop Ceiling02 black ceiling for clubs and theaters
Added Ban now allows using steam ID to ban, does not require them to be on the server
Added If banned steam id is on the server it will kick them when banned
Added VAC Warning when joining a server with VAC Enabled
Changes
Changed: Removed ‘Suicide’ button
Changed: Chainsaws and augers are easier to find
Changed removed the suicide button in the normal game mode. It’s now a debug mode option only
Changed distribution of “low probability” ores like lead and potassium nitrate to occur more often in the ground
Changed the terrain textures now use the asset bundles
Changed moved some textures into external bundles. The dedi only build doesn’t include these textures now
Changed removed old block cacti
Changed stability glue of cloth so it’s more stable
Changed improved performance on dropped items (simpler collision checks)
Changed English.txt updating all new items
Changed Bush1 the green bush that yields sticks in the plains is now a bit bigger to allow it to be seen better
Changed removed old redundant “lit campfire” block id 856
Changed femur has durability and breaks
Changed increased durability of all wooden clubs
Changed increased chance of finding garbage in houses instead of hero loot containers
Changed increased chance to find empty jars than food in cupboards
Changed greater chance to find garbage on roads instead of backpacks
Changed added more deer and rabbits to the biomes but slowed the re-spawn delay significantly
Changed: Improved water art
Changed: over 96 blocks now drop scrap Iron when destroyed
Changed: Decreased lower cupboard and stove loot from 1-2 to 0 to 2 items
Changed: Increased spawn time for deer to re-spawn to approximately 8 days
Changed Sped up daytime zombie alerted approach speed
Bug Fixes
Fixed height collision on cacti
Fixed zombies descending on hills don’t pirouette anymore
Fixed Dogs should not clip through player
Fixed cactuses don’t do damage
Fixed can’t pick up some small rocks
Fixed Window01 white and window02 collision
Fixed bird nests and small trash being hard to loot
Fixed bug where ammo and gasoline get consumed from your inventory by other people in MP
Fixed bug when player is dehydrated and eats an item that lowers hydration further the stamina drain sound loops forever
Fixed sound fade in on planes
Fixed Can’t walk up a player placed dirt slope
Fixed bug where TNT explodes twices
Fixed placing a sleeping bag at some rotations allows half of it to be picked up
Fixed trigger radius of landmines we’re too small
Fixed in SP the DropOnQuit option was taken from the last MP game
Fixed a lot of sounds issues when joining dedicated server
Fixed Lumber Jack Digging, was broken
Fixed bug that trunk blocks were not destroyable
Fixed crash when flying in and out of police station
Fixed players and crates are not affected by View Distance
Fixed Terrain decoration on dead shrub so it doesn’t float on hills sometimes
Fixed Terrain decoration on trash so it doesn’t float on hills sometimes
Fixed pole blocks can now be burned for firewood
Fixed other player names render on top of the crafting tarp
Fixed bug where using water buckets you can break doors
Fixed BannedUntil wasn’t being properly checked against server time
ServerConfig.xml
Added a console “saveworld” command for dedis to be able to save the current state of a world
Added a simple Zombie Performance Limiter as a GamePref so server providers can set this limit manually setup the default to 60 Added: VACEnabled GamePref Valve Anti-Cheat defaults to enabled. This will start tracking for any trainers or cheats that a client might be using when playing on a VAC enabled server.