Planetary Annihilation is a third production of Uber Entertainment, which so far developed Games Monday Night Combat and Super Monday Night Combat. The studio consists of former employees of Gas Powered Games and Cavedog. The latter created Total Annihilation, back in 1997, which was the main inspiration for Planetary Annihilation.
The basics of Planetary Annihilation are based on the legendary RTS game, Total Annihilation. The theatre of activities include not only selected area, but entire planetary systems. You can adopt the tactics of laboriously gaining another lands using conventional weapons, or you can become a destroyer of planets, sending meteorites flying right into his enemies.
Economics are a VERY important aspect of the game. We establish bases, and extract raw materials, using which we construct buildings, such as those producing new kinds of units. These we send off to fight or to defend the lands we have already conquered. The creators of Uber Entertainment decided to introduce a very simple interface, thanks to which we can easily supervise all of the activities in one place, while still having insight to the situation in other regions. The game offers a few modes, most of which were designed for multiplayer (up to 40 players). There is, however, a possibility to play against the AI (skirmish).
Planetary Annililation offers full support for modders, allowing them to create their own units, planets, systems, and even new modes. The creators provided special tools to stimulate creativity. They allow one to build their worlds from scratch. You can create a small flap of land with several buildings, or a Earth-big project with a mass of factories, bases, and fortresses.